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\begin{document}

\noindent\textbf{Date}: 201405TEXT\\
\textbf{Facilitator}: Gustav Vidhög\\
\textbf{Participants}: Andrea Buchholz, Joakim Karlsson, Richard Sundqvist, Gustav Vidhög

\section{Objectives}

Plan last stretch and eliminate any arisen problems.

\section{Reports}

Objects and world for prototype and testing created, player character working, some refactoring.

\section{Discussion items}

\begin{enumerate}[(a)]
\item Strange behaviour in collision handling due to algorithmic flaws needs to be fixed.
\item Collision handling will be slightly simplified to remove another odd behaviour arising in peculiar circumstances.
\item Player control has issues, needs more work.
\item Report will be finished with top priority.
\end{enumerate}

\section{Outcomes and assignments}

\begin{enumerate}[(a)]
\item Andrea works on player character control.
\item Joakim works on SDD.
\item Richard works on camera and implements drag/friction.
\item Gustav bugfixes ObjectMover and finally implements handling for layers and infinitely massive objects.
\item Everyone finishes report.
\end{enumerate}

\section{Wrap up}

Report to be submitted 20140522. Project deadline 20140526T0000. Work on presentation 20140526P2D.

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